This is the latest personal project I worked on for portfolio. My previous garden based environment needed a house, so I thought of creating a modular kit for it.
I took inspiration from traditional manor houses of Europe. The blending of the material is traditional vertex paint controlled height based blending.
The models were mainly sculpted in ZBrush and Blender, textured in Substance Suite and assembled in Unreal.
Material Blending Example
Assembly Example